含む/封じ込めるs all (警察などへの)密告,告訴(状) needed to define a texture.
This structure 含む/封じ込めるs all (警察などへの)密告,告訴(状) necessary to define a
texture. A texture 述べるs the filled area of polygonal 形態/調整s,
供給するing its own 変形 matrix, repeat 方式, and
transparency.
To 達成する uniformity, if this texture has a bitmap 始める,決める, it is
規模d in such a way that it will cover the same [0,1]x[0,1] box
as the hatch and the gradient. The 変形 member can then
be used to 規模 the 完全にする texture as it fits 控訴.
This member 許すs 独断的な 変形s of the texture,
親族 to the textured 原始の. Thus, the total
変形 from the [0,1]x[0,1] texture space to the
装置 調整する space is the concatenation of texture,
(判決などを)下す 明言する/公表する, and 見解(をとる) 明言する/公表する 変形 (with only (判決などを)下す
明言する/公表する and 見解(をとる) 明言する/公表する 変形 存在 適用するd to the
textured 原始の).
明示するs the number of parameterized polygons used for the texture.
This member 明示するs the number of polygons the parametric
polygon interface is queried. The continuous 範囲 [0,1] of
the XParametricPolyPolygon::getOutline() method is divided up
into numberOfHatchPolygons equal parts, and for everyone of
these parts, the start of the interval is plugged into the
getOutline method. For example, if numberOfHatchPolygons is 2,
then getOutline is called twice, once with 0.0 and once with
0.5. Use this parameter to 支配(する)/統制する the 濃度/密度 of the
ハッチング.