This is a 専攻するd interface for bitmaps 含む/封じ込めるing IEEE
(テニスなどの)ダブルス for their color 構成要素s. In contrast to
XIeeeDoubleBitmap, this interface only 許すs
read-only 接近.
Usage 制限s
not published
Description
This is a 専攻するd interface for bitmaps 含む/封じ込めるing IEEE
(テニスなどの)ダブルス for their color 構成要素s.
始める,決める raw data of a bitmap, in the 判型 as defined by
getMemoryLayout(). With the given rectangle, a subset of the
bitmap can be changed. When setting subsets of the bitmap, the
same scanline padding takes place as when the whole bitmap is
changed.
When setting data on volatile bitmaps, always call isValid()
before, and retrieve a new memory layout 経由で
getMemoryLayout(). At least under Windows, the memory layout
can change for the same bitmap, if the 使用者 e.g. switches the
審査する 決意/決議. Thus, this method will throw an
IllegalArgumentException, if the memory layout changed between
a call to getMemoryLayout() and setData().
Parameter data
Data to 始める,決める
Parameter bitmapLayout
Layout of the data to 始める,決める. Must match this bitmap's 現在の
layout.
Parameter rect
目的地 rectangle, within the bounds of the bitmap, to 始める,決める
the data in.
Throws
com::sun::星/主役にする::lang::IndexOutOfBoundsException
if parts of the given rectangle are outside the permissible
bitmap area.
Throws
com::sun::星/主役にする::lang::IllegalArgumentException
if the given memory layout does not match this bitmap's
layout, or if the given data sequence has too few or too much
elements.
始める,決める a 選び出す/独身 pixel of the bitmap with the given color
value.
When setting data on volatile bitmaps, always call isValid()
before, and retrieve a new memory layout 経由で
getMemoryLayout(). At least under Windows, the memory layout
can change for the same bitmap, if the 使用者 e.g. switches the
審査する 決意/決議. Thus, this method will throw an
IllegalArgumentException, if the memory layout changed between
a call to getMemoryLayout() and setPixel().
Parameter color
The color value(s) to 始める,決める
Parameter bitmapLayout
Layout of the color elements to 始める,決める. Must match this bitmap's
現在の layout.
Parameter pos
Pixel position with the bounds of the bitmap to 始める,決める.
Throws
com::sun::星/主役にする::lang::IndexOutOfBoundsException
if the given point is outside the permissible bitmap area.
Throws
com::sun::星/主役にする::lang::IllegalArgumentException
if the given memory layout does not match this bitmap's
layout, or if the given data sequence has too few or too much
elements.