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Interface XCanvas
Language

The 解放する/自由な and Open 生産性 控訴
解放(する)d: Apache OpenOffice 4.1.16

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:: com :: sun :: 星/主役にする :: (判決などを)下すing ::

interface XCanvas
Description
Central interface for (判決などを)下すing.

This is the central interface for graphical 生産(高) 生産/産物, and the place where all draw methods are 位置を示すd.

Some 公式文書,認めるs are ーするために explain the 概念s used here. The XCanvas interface is 解放する/自由な of (弁護士の)依頼人-modifiable 明言する/公表する, i.e. it can be used 安全に and without 外部の synchronization in a multi-threaded 環境. On the other 手渡す, this 暗示するs that for nearly every canvas 操作/手術, 外部の 明言する/公表する is 要求するd. This is 供給するd by ViewState and RenderState in a 統一するd fashion, 補足(する)d by a few extra 明言する/公表する parameters for some methods (e.g. textured polygons or text (判決などを)下すing).

When used careless, this 計画/陰謀 can be inefficient to some 延長する, because internally, 見解(をとる), (判決などを)下す and other 明言する/公表するs have to be 連合させるd before (判決などを)下すing. This is 特に expensive for コンビナート/複合体 clip polygons, i.e. when both ViewState and RenderState have a コンビナート/複合体 clip polygon 始める,決める, which have to be intersected before (判決などを)下すing. It is therefore recommended to 連合させる ViewState and RenderState already at the (弁護士の)依頼人 味方する, when 反対するs are 組織するd in a hierarchical way: the classic example are grouped draw 形態/調整s, whose parent group 反対する 課すs a ありふれた clipping and a ありふれた 変形 on its siblings. The group 反対する would therefore 合併する the ViewState and the RenderState it is called with into a new ViewState, and call its siblings with a RenderState 含む/封じ込めるing only the 地元の 相殺する (and no extra clipping).

Furtheron, this stateless nature 供給するs 平易な ways for (武器などの)隠匿場所ing. Every 非,不,無-trivial 操作/手術 on XCanvas can return a (武器などの)隠匿場所 反対する, which, when called to redraw, (判決などを)下すs the 原始の usually much more quickly than the 初めの method. 公式文書,認める that such (武器などの)隠匿場所ing is a lot more 複雑にするd, should the actual (判決などを)下すing a method 産する/生じるs depend on 内部の 明言する/公表する (which is the 事例/患者 e.g. for the ::com::sun::星/主役にする::製図/抽選::XGraphics interface). Please 公式文書,認める, though, that deciding whether to return an XCachedPrimitive is 完全に up to the 実施 - don't rely on the methods returning something (this is because there might be 事例/患者s when returning such a (武器などの)隠匿場所 反対する will 現実に be a pessimization, since it 伴う/関わるs memory 配分 and comparisons).

Things that need more than a small, 直す/買収する,八百長をするd 量 of data are encapsulated in own interfaces, e.g. polygons and bitmaps. You can, in 原則, roll your own 実施s of these interfaces, 包む it around your 内部の 代表 of polygons and bitmaps, and (判決などを)下す them. It might just not be 極端に 急速な/放蕩な, because the XCanvas would need to 変える for each (判決などを)下す call. It is therefore recommended to create such 反対するs 経由で the XGraphicDevice factory (to be retrieved from every canvas 反対する 経由で the getDevice() call) - they will then internally optimize to the underlying graphics subsystem.

Since
OOo 2.0

Methods' 要約
(疑いを)晴らす (疑いを)晴らす the whole canvas area. 
drawPoint Draw a point in 装置 決意/決議 on the 装置.  
drawLine Draw a line in 装置 決意/決議 width (i.e. one 装置 pixel wide).  
drawBezier Draw a 立方(体)の bezier curve in 装置 決意/決議 width (i.e. one 装置 pixel wide).  
drawPolyPolygon Draw a poly-polygon in 装置 決意/決議 line width (i.e. the lines are one 装置 pixel wide).  
strokePolyPolygon 一打/打撃 each polygon of the 供給するd poly-polygon with the 明示するd 一打/打撃 せいにするs. 
strokeTexturedPolyPolygon 一打/打撃 each polygon of the 供給するd poly-polygon with the 明示するd 一打/打撃 せいにするs, fill the 一打/打撃d 輪郭(を描く) with the 明示するd texture graphics. 
strokeTextureMappedPolyPolygon 一打/打撃 each polygon of the 供給するd poly-polygon with the 明示するd 一打/打撃 せいにするs, fill the 一打/打撃d 輪郭(を描く) with the 明示するd texture graphics, 地図/計画する the texture to the 輪郭(を描く) 経由で the 明示するd texture mapping. 
queryStrokeShapes Query the polygonal 代表 of the 一打/打撃 輪郭(を描く)s, as it would be 生成するd by the strokePolyPolygon methods. 
fillPolyPolygon Fill the given poly-polygon. 
fillTexturedPolyPolygon Fill the given poly-polygon with a texture. 
fillTextureMappedPolyPolygon Fill the given poly-polygon with a mapped texture. 
createFont Create a suitable font for the 明示するd font description.  
queryAvailableFonts Query font (警察などへの)密告,告訴(状), 明確な/細部 to this canvas. 
drawText Draw the text given by the substring of the 明示するd string with the given font. 
drawTextLayout Draw the formatted text given by the text layout. 
drawBitmap (判決などを)下す the given bitmap. 
drawBitmapModulated (判決などを)下す the given bitmap, with a 全世界の color modulation. 
getDevice Request the associated graphic 装置 for this canvas. 
Methods' 詳細(に述べる)s
(疑いを)晴らす
無効の
(疑いを)晴らす();

Description
(疑いを)晴らす the whole canvas area.

This method (疑いを)晴らすs the whole canvas area to the 装置 default color (e.g. white for a printer, transparent for an XCustomSprite).

drawPoint
無効の
drawPoint( [in] ::com::sun::星/主役にする::geometry::RealPoint2D  aPoint,
[in] ViewState  aViewState,
[in] RenderState  aRenderState )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException );

Description
Draw a point in 装置 決意/決議 on the 装置.
Parameter aPoint
The point to draw.
Parameter aViewState
The viewstate to be used when 製図/抽選 this point.
Parameter aRenderState
The renderstate to be used when 製図/抽選 this point.
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the 見解(をとる) and renderstate parameters are outside the 明示するd 範囲.
drawLine
無効の
drawLine( [in] ::com::sun::星/主役にする::geometry::RealPoint2D  aStartPoint,
[in] ::com::sun::星/主役にする::geometry::RealPoint2D  aEndPoint,
[in] ViewState  aViewState,
[in] RenderState  aRenderState )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException );

Description
Draw a line in 装置 決意/決議 width (i.e. one 装置 pixel wide).
Parameter aStartPoint
The start point of the line to draw.
Parameter aEndPoint
The end point of the line to draw.
Parameter aViewState
The viewstate to be used when 製図/抽選 this line.
Parameter aRenderState
The renderstate to be used when 製図/抽選 this line.
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the 見解(をとる) and renderstate parameters are outside the 明示するd 範囲.
drawBezier
無効の
drawBezier( [in] ::com::sun::星/主役にする::geometry::RealBezierSegment2D  aBezierSegment,
[in] ::com::sun::星/主役にする::geometry::RealPoint2D  aEndPoint,
[in] ViewState  aViewState,
[in] RenderState  aRenderState )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException );

Description
Draw a 立方(体)の bezier curve in 装置 決意/決議 width (i.e. one 装置 pixel wide).
Parameter aBezierSegment
The start and the two 支配(する)/統制する points of the bezier curve.
Parameter aEndPoint
The end point of the bezier curve.
Parameter aViewState
The viewstate to be used when 製図/抽選 this curve.
Parameter aRenderState
The renderstate to be used when 製図/抽選 this curve.
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the 見解(をとる) and renderstate parameters are outside the 明示するd 範囲.
drawPolyPolygon
XCachedPrimitive
drawPolyPolygon( [in] XPolyPolygon2D  xPolyPolygon,
[in] ViewState  aViewState,
[in] RenderState  aRenderState )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException );

Description
Draw a poly-polygon in 装置 決意/決議 line width (i.e. the lines are one 装置 pixel wide).
Parameter xPolyPolygon
The poly-polygon to draw.
Parameter aViewState
The viewstate to be used when 製図/抽選 this polygon.
Parameter aRenderState
The renderstate to be used when 製図/抽選 this polygon.
Returns
a 扱う to the (武器などの)隠匿場所d (判決などを)下すing 生産(高).
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the 見解(をとる) and renderstate parameters are outside the 明示するd 範囲.
strokePolyPolygon
XCachedPrimitive
strokePolyPolygon( [in] XPolyPolygon2D  xPolyPolygon,
[in] ViewState  aViewState,
[in] RenderState  aRenderState,
[in] StrokeAttributes  aStrokeAttributes )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException );

Description
一打/打撃 each polygon of the 供給するd poly-polygon with the 明示するd 一打/打撃 せいにするs.

This method considers the 一打/打撃ing of all polygons as an 原子の 操作/手術 in relation to the RenderState's ::CompositeOperationy 操作/手術. That means, overlapping 一打/打撃s from 際立った polygons will look 正確に/まさに as overlapping segments of the same polygon, even with transparency.

Parameter xPolyPolygon
The poly-polygon to (判決などを)下す.
Parameter aViewState
The viewstate to be used when 一打/打撃ing this polygon.
Parameter aRenderState
The renderstate to be used when 一打/打撃ing this polygon.
Parameter aStrokeAttributes
その上の せいにするs used to parameterize the 一打/打撃ing.
Returns
a 扱う to the (武器などの)隠匿場所d (判決などを)下すing 生産(高).
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the 見解(をとる) and renderstate parameters are outside the 明示するd 範囲.
strokeTexturedPolyPolygon
XCachedPrimitive
strokeTexturedPolyPolygon( [in] XPolyPolygon2D  xPolyPolygon,
[in] ViewState  aViewState,
[in] RenderState  aRenderState,
[in] sequence< Texture >  aTextures,
[in] StrokeAttributes  aStrokeAttributes )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException,
VolatileContentDestroyedException );

Description
一打/打撃 each polygon of the 供給するd poly-polygon with the 明示するd 一打/打撃 せいにするs, fill the 一打/打撃d 輪郭(を描く) with the 明示するd texture graphics.

This method considers the 一打/打撃ing of all polygons as an 原子の 操作/手術 in relation to the RenderState's ::CompositeOp 操作/手術. That means, overlapping 一打/打撃s from 際立った polygons will look 正確に/まさに as overlapping segments of the same polygon, even with transparency.

Parameter xPolyPolygon
The poly-polygon to (判決などを)下す.
Parameter aViewState
The viewstate to be used when 一打/打撃s this polygon.
Parameter aRenderState
The renderstate to be used when 一打/打撃ing this polygon.
Parameter aTextures
A sequence of texture 鮮明度/定義s, with which to fill the 一打/打撃d area.
Parameter aStrokeAttributes
その上の せいにするs used to parameterize the 一打/打撃ing.
Returns
a 扱う to the (武器などの)隠匿場所d (判決などを)下すing 生産(高).
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the 見解(をとる) and renderstate parameters are outside the 明示するd 範囲.
Throws
VolatileContentDestroyedException if a texture bitmap was volatile, and the content was destroyed before the (判決などを)下すing could take place.
strokeTextureMappedPolyPolygon
XCachedPrimitive
strokeTextureMappedPolyPolygon( [in] XPolyPolygon2D  xPolyPolygon,
[in] ViewState  aViewState,
[in] RenderState  aRenderState,
[in] sequence< Texture >  aTextures,
[in] ::com::sun::星/主役にする::geometry::XMapping2D  xMapping,
[in] StrokeAttributes  aStrokeAttributes )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException,
VolatileContentDestroyedException );

Description
一打/打撃 each polygon of the 供給するd poly-polygon with the 明示するd 一打/打撃 せいにするs, fill the 一打/打撃d 輪郭(を描く) with the 明示するd texture graphics, 地図/計画する the texture to the 輪郭(を描く) 経由で the 明示するd texture mapping.

This method considers the 一打/打撃ing of all polygons as an 原子の 操作/手術 in relation to the RenderState's ::CompositeOp 操作/手術. That means, overlapping 一打/打撃s from 際立った polygons will look 正確に/まさに as overlapping segments of the same polygon, even with transparency.

Parameter xPolyPolygon
The poly-polygon to (判決などを)下す.
Parameter aViewState
The viewstate to be used when 一打/打撃ing this polygon.
Parameter aRenderState
The renderstate to be used when 一打/打撃ing this polygon.
Parameter aTextures
A sequence of texture 鮮明度/定義s, with which to fill the 一打/打撃d area.
Parameter xMapping
A bilinear mapping 機能(する)/行事 which defines the warping of the textures on the 生産(高) area.
Parameter aStrokeAttributes
その上の せいにするs used to parameterize the 一打/打撃ing.
Returns
a 扱う to the (武器などの)隠匿場所d (判決などを)下すing 生産(高).
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the 見解(をとる) and renderstate parameters are outside the 明示するd 範囲.
Throws
VolatileContentDestroyedException if a texture bitmap was volatile, and the content was destroyed before the (判決などを)下すing could take place.
queryStrokeShapes
XPolyPolygon2D
queryStrokeShapes( [in] XPolyPolygon2D  xPolyPolygon,
[in] ViewState  aViewState,
[in] RenderState  aRenderState,
[in] StrokeAttributes  aStrokeAttributes )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException );

Description
Query the polygonal 代表 of the 一打/打撃 輪郭(を描く)s, as it would be 生成するd by the strokePolyPolygon methods.

This method can be used to e.g. 始める,決める a clipping which covers the same area as a 一打/打撃.

Parameter xPolyPolygon
The poly-polygon to (判決などを)下す.
Parameter aViewState
The viewstate to be used when 生成するing the 輪郭(を描く).
Parameter aRenderState
The renderstate to be used when 生成するing the 輪郭(を描く).
Parameter aStrokeAttributes
その上の せいにするs used to parameterize the 一打/打撃ing.
Returns
a poly-polygon 述べるing the 輪郭(を描く) of the 一打/打撃d area.
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the 見解(をとる) and renderstate parameters are outside the 明示するd 範囲.
fillPolyPolygon
XCachedPrimitive
fillPolyPolygon( [in] XPolyPolygon2D  xPolyPolygon,
[in] ViewState  aViewState,
[in] RenderState  aRenderState )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException );

Description
Fill the given poly-polygon.

This method fills the given poly-polygon によれば the RenderState's color and the poly-polygon's fill 支配する.

Parameter xPolyPolygon
The poly-polygon to (判決などを)下す.
Parameter aViewState
The viewstate to be used when filling this polygon.
Parameter aRenderState
The renderstate to be used when filling this polygon.
Returns
a 扱う to the (武器などの)隠匿場所d (判決などを)下すing 生産(高).
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the 見解(をとる) and renderstate parameters are outside the 明示するd 範囲.
fillTexturedPolyPolygon
XCachedPrimitive
fillTexturedPolyPolygon( [in] XPolyPolygon2D  xPolyPolygon,
[in] ViewState  aViewState,
[in] RenderState  aRenderState,
[in] sequence< Texture >  xTextures )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException,
VolatileContentDestroyedException );

Description
Fill the given poly-polygon with a texture.

This method fills the given poly-polygon によれば the RenderState's color, the given textures and poly-polygon's fill 支配する.

Parameter xPolyPolygon
The poly-polygon to (判決などを)下す.
Parameter aViewState
The viewstate to be used when filling this polygon.
Parameter aRenderState
The renderstate to be used when filling this polygon.
Parameter aTextures
A sequence of texture 鮮明度/定義s, with which to fill the polygonal area.
Returns
a 扱う to the (武器などの)隠匿場所d (判決などを)下すing 生産(高).
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the 見解(をとる) and renderstate parameters are outside the 明示するd 範囲.
Throws
VolatileContentDestroyedException if a texture bitmap was volatile, and the content was destroyed before the (判決などを)下すing could take place.
fillTextureMappedPolyPolygon
XCachedPrimitive
fillTextureMappedPolyPolygon( [in] XPolyPolygon2D  xPolyPolygon,
[in] ViewState  aViewState,
[in] RenderState  aRenderState,
[in] sequence< Texture >  xTextures,
[in] ::com::sun::星/主役にする::geometry::XMapping2D  xMapping )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException,
VolatileContentDestroyedException );

Description
Fill the given poly-polygon with a mapped texture.

This method fills the given poly-polygon によれば the RenderState's color, the given textures and poly-polygon's fill 支配する. The texture is mapped to the poly-polygon's 内部の 経由で the given texture mapping.

Parameter xPolyPolygon
The poly-polygon to (判決などを)下す.
Parameter aViewState
The viewstate to be used when filling this polygon.
Parameter aRenderState
The renderstate to be used when filling this polygon.
Parameter aTextures
A sequence of texture 鮮明度/定義s, with which to fill the polygonal area.
Parameter xMapping
A bilinear mapping 機能(する)/行事 which defines the warping of the textures on the 生産(高) area.
Returns
a 扱う to the (武器などの)隠匿場所d (判決などを)下すing 生産(高).
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the 見解(をとる) and renderstate parameters are outside the 明示するd 範囲.
Throws
VolatileContentDestroyedException if a texture bitmap was volatile, and the content was destroyed before the (判決などを)下すing could take place.
createFont
XCanvasFont
createFont( [in] FontRequest  aFontRequest,
[in] sequence< ::com::sun::星/主役にする::beans::PropertyValue >  aExtraFontProperties,
[in] ::com::sun::星/主役にする::geometry::Matrix2D  aFontMatrix )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException );

Description
Create a suitable font for the 明示するd font description.
Parameter aFontRequest
Parameter aExtraFontProperties
付加 font 所有物/資産/財産s to be 適用するd when selecting this font. 普通は, you should not need this parameter. 現在/一般に, the に引き続いて 所有物/資産/財産s are 認めるd:
    Kerning: a ::二塁打 between 0 and 1, where 0 完全に 無能にするs kerning. Whether kerning is on or off by default is font-扶養家族. IsEmphasisMarks: a ::boolean, where true enables (a)自動的な/(n)自動拳銃 placements of 強調 示すs, e.g. for Hebrew. The default value, if this 所有物/資産/財産 is not 明示するd, is 誤った. ExpandedSpacing: a ::二塁打 value which is 追加するd between all 独房 distances for this font. The default value for this 所有物/資産/財産 is 無. Use 消極的な values for condensed 生産(高), and 肯定的な values for 拡大するd 生産(高). OptionalLayoutFeatures: a sequence of ::PropertyValue 名簿(に載せる)/表(にあげる)ing font-明確な/細部 optional layout features, like glyph variants.
Parameter aFontMatrix
Font-明確な/細部 変形 matrix, which 影響する/感情s both the glyphs 同様に as the 進歩.
Returns
the requested font, or an 無効の 言及/関連, if the request failed.
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the parameters is not within the 許すd 範囲.
queryAvailableFonts
sequence< FontInfo >
queryAvailableFonts( [in] FontInfo  aFilter,
[in] sequence< ::com::sun::星/主役にする::beans::PropertyValue >  aFontProperties )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException );

Description
Query font (警察などへの)密告,告訴(状), 明確な/細部 to this canvas.

Parameter aFilter
Filter parameter to 減ずる the 名簿(に載せる)/表(にあげる) of returned fonts. Every member of FontInfo that is not the empty string or the "don't care" value 制限するs the 名簿(に載せる)/表(にあげる) of returned fonts to 含む/封じ込める only those that have the 明示するd せいにする.
Parameter xFontProperties
This interface can 供給する 付加 font 所有物/資産/財産s to filter the 名簿(に載せる)/表(にあげる) of 利用できる fonts against.
Returns
the 名簿(に載せる)/表(にあげる) of fonts matching the filter 始める,決める.
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the font 所有物/資産/財産s are 無効の or not 認めるd, or if one of the FontInfo members is not within the permitted 範囲.
drawText
XCachedPrimitive
drawText( [in] StringContext  aText,
[in] XCanvasFont  xFont,
[in] ViewState  aViewState,
[in] RenderState  aRenderState,
[in] byte  nTextDirection )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException );

Description
Draw the text given by the substring of the 明示するd string with the given font.

The 地元の origin of this 生産(高) 操作/手術 is either the left end of the text baseline, for textDirection equal LEFT_TO_RIGHT, or the 権利 end of the baseline, for textDirection equal to RIGHT_TO_LEFT, それぞれ.

Parameter aText
The text to 生産(高).
Parameter xFont
The font retrieved from this canvas to be used when 製図/抽選 the text.
Parameter aViewState
The viewstate to be used when 製図/抽選 this text.
Parameter aRenderState
The renderstate to be used when 製図/抽選 this text.
Parameter nTextDirection
A value from the TextDirection collection, denoting the main 令状ing direction for this string. The main 令状ing direction 決定するs the origin of the text 生産(高), i.e. the left 辛勝する/優位 for left-to-権利 and the 権利 辛勝する/優位 for 権利-to-left text.
Returns
a 扱う to the (武器などの)隠匿場所d (判決などを)下すing 生産(高).
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the 見解(をとる) and renderstate parameters are outside the 明示するd 範囲.
drawTextLayout
XCachedPrimitive
drawTextLayout( [in] XTextLayout  xLayoutetText,
[in] ViewState  aViewState,
[in] RenderState  aRenderState )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException );

Description
Draw the formatted text given by the text layout.

The glyphs as 代表するd by the text layout are always 生産(高) with the 言及/関連 position 存在 the leftmost 辛勝する/優位 of the layout 反対する's baseline. If the layout 含む/封じ込めるs more than one baseline, the baseline of the first strong character in 論理(学)の order is used here (strong in this 状況 means that the character can be unambiguously 割り当てるd to a unicode script).

Parameter xLayoutetText
An interface to the readily layouted text, 得るd from a XCanvasFont created at this canvas. The text layout already carries intrinsic font (警察などへの)密告,告訴(状).
Parameter aViewState
The viewstate to be used when 製図/抽選 this text.
Parameter aRenderState
The renderstate to be used when 製図/抽選 this text.
Returns
a 扱う to the (武器などの)隠匿場所d (判決などを)下すing 生産(高).
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the 見解(をとる) and renderstate parameters are outside the 明示するd 範囲.
drawBitmap
XCachedPrimitive
drawBitmap( [in] XBitmap  xBitmap,
[in] ViewState  aViewState,
[in] RenderState  aRenderState )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException,
VolatileContentDestroyedException );

Description
(判決などを)下す the given bitmap.

This method (判決などを)下すs the bitmap, at a position and 形態/調整 as 明示するd by the 連合させるd 見解(をとる) and (判決などを)下す 変形s. For 急速な/放蕩な (判決などを)下す 速度(を上げる), the bitmap should be created by the corresponding XGraphicDevice's XGraphicDevice::createCompatibleBitmap() method.

Parameter xBitmap
The bitmap to (判決などを)下す.
Parameter aViewState
The viewstate to be used when 製図/抽選 this text.
Parameter aRenderState
The renderstate to be used when 製図/抽選 this text.
Returns
a 扱う to the (武器などの)隠匿場所d (判決などを)下すing 生産(高).
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the 見解(をとる) and renderstate parameters are outside the 明示するd 範囲.
Throws
VolatileContentDestroyedException if a texture bitmap was volatile, and the content was destroyed before the (判決などを)下すing could take place.
drawBitmapModulated
XCachedPrimitive
drawBitmapModulated( [in] XBitmap  xBitmap,
[in] ViewState  aViewState,
[in] RenderState  aRenderState )
raises( ::com::sun::星/主役にする::lang::IllegalArgumentException,
VolatileContentDestroyedException );

Description
(判決などを)下す the given bitmap, with a 全世界の color modulation.

This method (判決などを)下すs the bitmap, at a position and 形態/調整 as 明示するd by the 連合させるd 見解(をとる) and (判決などを)下す 変形s. For 急速な/放蕩な (判決などを)下す 速度(を上げる), the bitmap should be created by the corresponding XGraphicDevice's XGraphicDevice::createCompatibleBitmap() method. The bitmap's color channel values are multiplied with the 装置 color values as 明示するd in the (判決などを)下す 明言する/公表する.

Parameter xBitmap
The bitmap to (判決などを)下す.
Parameter aViewState
The viewstate to be used when 製図/抽選 this text.
Parameter aRenderState
The renderstate to be used when 製図/抽選 this text. The 装置 color 入ること/参加(者) in the renderstate is multiplied with every pixel color value, and only the result is (判決などを)下すd into the canvas. If, for example, the bitmap should be (判決などを)下すd with 増加するd 全世界の transparency, 始める,決める all 装置 color channels to 1.0, except for the alpha channel, which should be 始める,決める to the 願望(する)d transparency.
Returns
a 扱う to the (武器などの)隠匿場所d (判決などを)下すing 生産(高).
Throws
com::sun::星/主役にする::lang::IllegalArgumentException if one of the 見解(をとる) and renderstate parameters are outside the 明示するd 範囲.
Throws
VolatileContentDestroyedException if a texture bitmap was volatile, and the content was destroyed before the (判決などを)下すing could take place.
getDevice
XGraphicDevice
getDevice();

Description
Request the associated graphic 装置 for this canvas.

A graphic 装置 供給するs methods 明確な/細部 to the underlying 生産(高) 装置 能力s, which are ありふれた for all canvases (判決などを)下すing to such a 装置. This 含むs 装置 決意/決議, color space, or bitmap 判型s.

Returns
the associated XGraphicDevice.
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